Tuesday, January 17, 2012

Frankenstein Model




I created the basic mesh in Maya and then took it into Zbrush to finish sculpting and texture. Its part of a project I'm working on with Paul Bermani. We are working together on a gaming piece for our demo reels. I'll be creating other classic monsters for the project too, the Mummy, Dracula, Bride of Frankenstein, Creature from the Black Lagoon, etc.