Monday, September 28, 2015
A quick side project(I have so many), is recreating an environment from Halo 3's "Crows Nest" level.
I haven't completed the textures for all the geometry yet. I inserted the barrels for scale in the render. Without them the scale of the scene didn't come across. I'm going to be creating some scene assets to include in the scene later to place it fully into the Halo universe.
I haven't completed the textures for all the geometry yet. I inserted the barrels for scale in the render. Without them the scale of the scene didn't come across. I'm going to be creating some scene assets to include in the scene later to place it fully into the Halo universe.
I've been working on a model of the Hadley's Hope corridor from the film, "Aliens". I've tried to create it as accurately as possible by watching and re-watching the film. I've also been scouring the internet for images for the production. The version I'm currently working on is pre-alien attack from the deleted scenes. Once I'm done, I'll start working on a post-alien attack version with all the damage seen in the film.
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