Monday, September 28, 2015

While I'm uploading some of my renders, I might as well throw this up to. I'm creating assets for my projects to give them a living world feel so they aren't so barren. As I create them, I put them into my "assets" scene and do a render. Going to get a little crowded soon.
A quick side project(I have so many), is recreating an environment from Halo 3's "Crows Nest" level.
I haven't completed the textures for all the geometry yet. I inserted the barrels for scale in the render. Without them the scale of the scene didn't come across. I'm going to be creating some scene assets to include in the scene later to place it fully into the Halo universe.

I've been working on a model of the Hadley's Hope corridor from the film, "Aliens". I've tried to create it as accurately as possible by watching and re-watching the film. I've also been scouring the internet for images for the production. The version I'm currently working on is pre-alien attack from the deleted scenes. Once I'm done, I'll start working on a post-alien attack version with all the damage seen in the film.